Psychology major
From Simpedia
The psychology major is one of 12 majors that young adults may choose from in the University expansion pack.
Contents |
[edit] Skill/career description
The primary skill in the psychology major is Logic. Other important skills are Charisma, Creativity, and Cleaning. This major is linked to the Paranormal Career, the Law Enforcement Career, and the Business Career.
[edit] Classes
- Freshman 1 - Introduction to Psychology: We Are Too a Science!
- Freshman 2 - Animal Behavior: Of Mazes and Cheeses
- Sophomore 1 - Abnormal Psychology: A Guide to Misdiagnosing Your Friends
- Sophomore 2 - The Prefrontal Lobe and Other Optional Brain Parts
- Junior 1 - Cognitive Dissonance: Recognizing How Broken Your Brain Is
- Junior 2 - Emotions: Don't Fear the Amygdala
- Senior 1 - Negative Interactions: What Happened to Deviance?
- Senior 2 - Advanced Autonomy: Finding the Best Action
[edit] Skills needed
- Freshman 1 - 1 Body, 1 Logic, 1 Creativity
- Freshman 2 - 1 Cooking, 1 Mechanical, 1 Cleaning
- Sophomore 1 - 1 Charisma, 2 Logic, 2 Creativity
- Sophomore 2 - 2 Charisma, 3 Logic, 2 Cleaning
- Junior 1 - 3 Creativity, 3 Cleaning
- Junior 2 - 3 Charisma, 4 Logic
- Senior 1 - 4 Charisma, 4 Creativity
- Senior 2 - 5 Logic, 4 Cleaning
[edit] Class hours
- Freshman 1 - 4 p.m. to 6 p.m.
- Freshman 2 - 9 a.m. to 11 a.m.
- Sophomore 1 - 12 p.m. to 2 p.m.
- Sophomore 2 - 7 p.m. to 10 p.m.
- Junior 1 - 2 p.m. to 4 p.m.
- Junior 2 - 4 p.m. to 7 p.m.
- Senior 1 - 11 a.m. to 1 p.m.
- Senior 2 - 6 p.m. to 8 p.m.
