Chance Cards

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It is commonly believed that chance cards depend on your sim's skills, your sim's mood, or your sim's aspiration. It doesn't work that way. Chance cards are purely random, with each card having an odds bias, where option A has the chance of succeeding that percentage of the time, and option B succeeds the other percent of the time, minus 1%, due to the way the odds work. For instance, an odds-85 card has an 85% chance of winning if you choose A, 14% chance of winning if you choose B, and 1% chance you lose no matter what you pick. Chance cards for career levels > L6 pay out in thousands, meaning that no chance card > L6 will deal in quantities of money < 1K, and chance cards of <= L6 tend to pay out crap.

Contents

[edit] Odds Table

Here are the odds tables for various careers, and the key words you should remember for them:

Level SlackerSciencePoliticsMilitaryMedicalLaw
Enforcement
CulinaryCriminalBusinessAthleteShow
Biz
ParanormalNatural
Scientist
ArtistAdventurerEducationalGamerJournalismLawMusic
L1 85%50%85%85%15%85%85%15%15%85%00%00%00%00%65%75%85%25%15%75%
L2 85%85%15%85%15%15%15%85%15%15%85%85%00%15%50%20%45%15%75%25
L3 50%15%85%15%50%85%85%85%15%85%15%00%00%00%85%75%25%85%25%85%
L4 50%50%85%15%85%85%15%85%85%15%00%15%00%85%75%45%15%35%35%20%
L5 85%85%85%15%15%85%85%85%85%15%15%15%15%00%15%75%45%85%80%25%
L6 85%50%15%15%15%85%85%85%15%85%00%00%15%15%85%75%65%75%80%75%
L7 15%85%85%15%15%15%85%15%15%85%15%85%85%00%15%65%15%85%25%20%
L8 15%85%15%85%15%50%50%85%15%15%00%00%00%15%75%50%75%75%65%45%
L9 85%85%15%15%15%15%15%50%15%15%15%15%85%00%15%55%15%25%35%55%
L10 50%85%15%15%50%15%85%50%15%15%00%00%00%85%85%75%55%25%15%35%

[edit] Keywords

[edit] SLACKER KEYWORDS

"WHATEVER", "ON BREAK", "DUCT TAPE", "BUNNY RABBITS", "REVEAL ALL".

[edit] SCIENCE KEYWORDS

"BLUE", "LET WIKI", "TANGIBLE", "GREEN"

[edit] POLITICS KEYWORDS

"HIDE"

[edit] MILITARY KEYWORDS

"OCEAN", "VAPORIZE"

[edit] MEDICAL KEYWORDS

"TURN AWAY". Even this one barely works, but the alternative is worse. Medical has some of the worst chance cards in the game. The following keywords are things you should NOT choose: "ATTEND MEETING", "FINISH QUICKLY", "HAND OFF", "MEET INTERN"

[edit] LAW ENFORCEMENT KEYWORDS

"GIANT ROBOT"

[edit] CULINARY KEYWORDS

"EASTERN EATS", "AIRPORTS". Culinary's chance cards are pretty unexceptional: the lucrative ones are unlikely, and the penalties tend to be pretty steep, but the payouts are modest and generally run with the odds.

[edit] CRIMINAL KEYWORDS

Crime doesn't pay in TS2, and it shows: The final hours suck, and none of the cards are exceptionally good. The final card is 55K vs. 20K for "CAPTURE", against 60K vs. 30K for "DOOMSDAY". It's nearly 50/50, so play or avoid at your leisure. Still, they're better than Medical's.

[edit] BUSINESS KEYWORDS

"TRUCKS" Business pretty much runs with the odds, the payouts being neither exceptional or the penalties steep.

[edit] ATHLETICS KEYWORDS

"MAKE SPEECH" All other athlete cards are crappy, offering lousy results, low-paying results most of the time. The job itself pays pretty well. The final card is marginal, offering "SMILE PRETTY" 50K/-50K vs. "MAKE SPEECH" 40K/Fired.

[edit] UNI CAREER KEYWORDS

"PAY BILL". You're pretty much never gonna see a chance card in the Uni-added careers unless you use Harder Jobs, because you start at level 8 or 9 and the top level tends not to have a chance card at all, except Art. The cards all suck, except Art.

[edit] ADVENTURER KEYWORDS

"STARBOARD", "DISMANTLE WIRING", "CONDESCENSION", "CAPTURE"

[edit] EDUCATION KEYWORDS

"BULLHORNS", "FROSTBITE", "RABBIT"

[edit] Sources

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